Creative & Technical Review

Assessor name: Jack Bilton

Feedback: I like the bevels on the high poly model, and the topology seems pretty well done. You could smooth the cylinders more for the bake to create a bigger difference between your high and low poly model along with also adding more objects on to bake to create a more distinct difference between your high and low poly model. The model is quite simple, maybe you could add some more general detail to make it look more complex. For example the cylinder in the middle of your model which connects the wheels together could have some extra detail or bevels to make it look better. For your UV’s there okay, although could maybe be worked on and rearranged so that its easier to texture once put into substance painter. I don’t see any actual errors in your model and once put into substance painter and you start to texture it should look pretty good.

Reflection:

Since the review I have took into account what Jack has said and I have decided to bevel the center of the Ferris wheel and it has actually made it look better. I have also given the center more depth by stretching out vertices Overall it is now looking a lot more complete.

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