Platform Game Updates!

In today’s lesson with Gary, I finished off my MagicaVoxel robot character. After I finished it I exported the file as an OBJ and imported the OBJ into Mixamo to see if the animation side of things would work.

When doing so however I encountered countless errors with my robot. When I exported the robot the first time with the wings, I had to add the joints. Elbows, knees, chin, groin, and wrists however when I added the elbows, I think the joint attached to the wings as well as the arms this means when using the the fly animation the wings would bend with the arms.

To try and fix this I made them smaller, however this didn’t work either. After thinking for a while I decided to do a jetpack and then import that into mixamo. This worked better as the jetpack doesn’t bend with the arms when my character is flying.

This is what it looks like finished and coloured in MagicaVoxel and animated in Mixamo.Robot update image

Robot GIF.gif

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